This was a challenging project that our team completed within a tight deadline. I contributed to a wide range of assets across various stages of production.
In the throne room, I worked on the ceiling together with Vladimir Leleiva
https://www.artstation.com/vladimirleleiva
From the lower section visible to the player, I was responsible for this column — I created the initial blockout and finalized the upper part.
The throne room design was created by Maxim Kozhevnikov.
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The sculpting pass for the lower section was done by Zhelong Xu
https://www.artstation.com/zhelong
Modeling and final texturing of the lower section were completed by Antoine Gerin.
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