ZORAH — Dome & Environment

Hi and welcome! I’d like to share a bit about the work I did on this project.

The dome was my main focus throughout the production. After that, I moved on to the roofs and the front section of the building. Many elements went through several rounds of iteration as we searched for the right overall vision of the structure.

I also contributed to various parts of the environment at different stages. However, I decided not to include everything in this post — in many cases, my work was limited to Blocking, Modeling, UVs, geometry polishing, or adding small details. Instead, I chose to highlight the most visually interesting assets here. After all, you probably wouldn’t want to see wall of UVs or blockouts, right? 😊

What you’ll find in this post are some of the most distinctive pieces I worked on together with the team — the highlights of the environment work I was involved in.